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# Part of Simon Phipp's RuneQuest/Glorantha Site

Glorantha is Copyright Issaries Inc, RuneQuest is Copyright Hasbro Inc
Glorantha is a Fantasy world setting and RuneQuest is a Fantasy Game.
All articles on this web site are game rules or background to the Fantasy setting and are not intended to be taken in any other way.

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Simon E. Phipp

Copyright (c) 2000 Simon E.Phipp
Last Updated On 1 May 2000

# Nelat's Guardian

I set this guardian at the Baths of Nelat when Bramkist went there. The Triton had been defeated by Orlanth himself,but not slain, and now guards the entrance to the Baths of Nelat, trying to prevent Orlanthi from entering the Baths.

This Triton is not particularly powerful, as it was written when the campaign was in a medium-high level, still in progression from Rune Level to Hero Level campaigning. However, I think it is quite powerful enough for most PC HeroQuestors.

## Nelat's Guardian Water Demigod, Guardian of the Baths of Nelat
STR 60 | CON 50 | SIZ 80 | INT 30 | POW 50 | DEX 40 | APP 50
Move 16 | Fatigue 110 | DEX SR 1 | Magic Points 50 | Hit Points 130
HP 130
FP 110
Weapon | SR | Attack % | Damage | Parry % | AP
Trident | 1 | 500% | 3D6 + 9D6 | 300% | 35
Tail Slap | 4 | 300% | 2D6 + 9D6 |  |
Net | 1 | 400% | Entangle | 400% | 50
Sea Dart | 1 | 300% | 1D10 + 9D3 |  |
With Seastrength the Damage Bonus is 13D6 |  |  |  |  |
Location | Melee | Missile | AP/HP
Head | 19-20 | 20 | 40/44
Left Arm | 16-18 | 18-19 | 40/33
Right Arm | 13-15 | 16-17 | 40/33
Chest | 11-12 | 11-15 | 40/52
Abdomen | 07-10 | 07-10 | 40/44
Tail | 01-06 | 01-06 | 40/44

## Spirit Magic

Self | INT 30 POW 50 | Bladesharp 10, Demoralise, Disrupt, Mobility 10, Protection 4, Second Sight | 200 MP Available
Ally | INT 15 POW 30 | Ironhand 15 | 100 MP Available
Magic Spirit 1 | INT 18 POW 30 | Healing 10, Dispel Magic 8, Heal Wound 10, Heal Body 4, Command Undine 3, Restore Health DEX 4 | 100 MP Available
Magic Spirit 2 | INT 15 POW 20 | Protection 15 | 20 MP Available
Magic Spirit 3 | INT 15 POW 20 | Shimmer 15 | 20 MP Available

## Divine Magic

Command Undine 6, Drown 10,Fear 10, Seastrength 5, Fang of Wachaza 3, Heal Wound 10, Magnify Command 4, Submerge 10, Whirlpool 10, Command Shark, Command Octopus, Command Sea Serpent, Float 10, Extension 50

## Notes

1. The Guardian takes half damage from fire
2. The Guardian takes double damage from electricity/lightning
3. He never allows a Storm Cultist to pass and will always attack if the HeroQuestor attempts to pass
4. He may allow a non-storm cultist to pass on payment of a sufficiently large amount
5. In combat,the Guardian casts Fang of Wachaza, Seastrength, Protection 15, Bladesharp 10 on trident, and attacks with the trident and parries with his unbreakable net, his damage bonus is then 13D6
6. His Ally has Seastrength, Protection 15 and Ironhand 15 cast, its damage bonus is then 20D6

## Sea Serpent Ally - 60m long

STR 100 | CON 80 | SIZ 150 | INT 15 | POW 30 | DEX 7

Move 10 | Fatigue 180 | DEX SR 1 | Magic Points 30 | Hit Points 115

HP 115
FP 180

Weapon | SR | Attack % | Damage | Parry % | AP
Bite | 7 | 200% | 2D6 + 15D6 |  |
Constrict | 10 | 100% | 15D6 |  |
With Seastrength the Damage Bonus is 20D6 |  |  |  |  |

Location | Melee | Missile | AP/HP
Head | 15-20 | 15-20 | 33/39
Body | 07-14 | 07-14 | 33/46
Tail | 01-06 | 01-06 | 33/39

[End]