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Created On 28 January 2001
Last Updated On 28 January 2001

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# GarnUz - A minor Troll Clan [1]

The GarnUz, or Garn Clan [2], is a small clan of around 100 trolls and 300 trollkin. It inhabits a set of caverns and abandoned dwellings at the southern tip of the Indigo Mountains, north of Storlock and North East of Orlanth's Hill.

The clan is friendly to but not part of the Indigo Mountain Tribe, but has blood ties to southern clans from this tribe. The Clan Elders believe that they will eventually join the Indigo Mountain Tribe at some time, but not just at the moment.

The Garn Clan is in the position to control the Richberry Trail and part of the Pavis Road but chooses not to, for fear of retaliation. They signed a treaty with Sartar that allowed them the right to exist on the borders of his kingdom as long as they kept away from these areas. Recently, Torkan Trollsbane has been making things difficult for the Clan but nothing that the Elders cannot take care of.

The tribe is dominated by Kyger Litor and Subere with a substantial Argan Argar contingent. There are a few Xiola Umbar cultists and one Zorak Zoran family.

Any Summon Random Ancestor has a 99% chance of summoning an ancestor from the GarnUz and a 1% chance of summoning an ancestor from the Indigo Mountain Tribe. All ancestors summoned will be from after Time started - they have no pre-Time ancestors except Mistress Garn herself. Several generations ago, the clan was reduced to 1 females and around 10 males. She HeroQuested and took each of the males in turn as husband and regenerated the clan. Their daughters took their own brothers as husbands and each founded a bloodline of the Clan.

The tribe was founded by UzGarn, Mistress Garn, a Mistress Race troll who foresaw the coming of Yelm to the surface. She summoned a Dehori Spirit whose name is unknown but is always referred to as Father Garn, and mated with him to strengthen her children against the coming Light. The mating was a success and she gave birth to twins as Yelm leapt into the Sky. His Light shrivelled Mistress Garn into dust but the two babies survived. They were brought up in the Indigo Mountain Tribe and married as adolescents, founding a new Tribe in the name of their mother.

Mistress Garn may only be summoned by a female Priestess of Kyger Litor and Subere. If anyone else summons her they will be attacked and their soul will be bound to her fetch.

## Clan Structure

The Garn Tribe has four sub-clans, Fire Clan, Speaking Clan, War Clan and Deep Darkness Clan.

### Fire Clan

This clan is becoming extinct as it only has two males, with no females. It is a clan of smiths worshipping Gadblad and Lodril, hence its name. It is mistrusted by the rest of the Clan and sufers from a geas that members of the Fire Clan may only marry other Fire Clan members.

The only way to continue the clan is for a female troll to Incarnate the Clan Founder and mate with a member of the Fire Clan to produce a female child. That child would then become a member of the Clan and would be able to continue the clan. Because of the taboos surrounding this clan, such a female would have to come from outside the Garn Clan and this looks unlikely.

The Fire Clan has 7 trollkin, of which 2 are food and 5 are workers. They currently have no Value Trollkin and are looking to exchange some enchanted lead for a value trollkin in order to produce more trade goods. Their only saving grace is that their trollkin are continually breeding and will produce more food trollkin and a few worker trollkin [3]. They know that this is not much use to them, but it is a start.

### Speaking Clan

These are worshippers of Argan Argar. They have 17 trolls, of whom 2 are females of child bearing age and are in danger of becoming extinct.

The Speaking Clan is the main point of contact with outsiders and the members are used to dealing with non-trolls and trolls from other clans and tribes.

In times of war, the Speaking Clan controls all the trollkin of the Clan. At other times, they control the trollkin on a day-to-day basis.

The Speaking Clan has 178 trollkin, of which 53 are food, 108 are workers and 17 are Values. They are happy with this as their trollkin are continually breeding and increasing their wealth. Their Values perform two functions, one group controls the other trollkin of the tribe, the other group deals with minor outsiders, sorts trade goods and performs minor trade deals.

### War Clan

This is theoretically the largest clan in the tribe but has split into two factions or proto-clans descended from two fifth generation sisters. These factions are the Raging War and the Crushing War.

### Raging War

This proto-clan worships Zorak Zoran and contains 8 trolls, of which 1 is a female of child bearing age. She is fertile and has had several children, ensuring the future of the clan.

This proto-clan is in the process of splitting from the War Clan as they worship Zorak Zoran and this is frowned upon by the Elders. Once it becomes a separate clan it will be quite useful to the tribe. Derak was born into this proto-clan but left as soon as he matured.

Raging War has 42 trollkin, of which 13 are food, 25 workers and 4 are Values. The clan does not particularly care about the trollkin and lets the Values take care of them. Their trollkin are used to search for food and to support the clan members as they practice for War.

### Crushing War

These worship Kyger Litor and Kaarg and are very conservative. They have 29 trolls, of whom 8 are females of child bearing age. It is expected that they will be a full clan within a couple of generations.

They are the prime war clan of the tribe and are continually feuding with the Raging War. They split War Duties into two areas - offence and defence, with the Raging War used for offence and the Crushing War used for defence.

This clan has 259 trollkin, of which 78 are food, 155 are workers and 26 are Values. Their Values are used as hunters and are skilled slingers. The worker trollkin serve the families by gathering food and performing the day-to-day tasks of the clan. The food trollkin are kept permanently pregnant by the Values and all their offspring become food.

### Deep Darkness

This is the leading clan and contains 35 trolls, of which 5 are females of child-bearing age. It is the de-facto leading clan because of the factions in the War Clan. This clan worships Kyger Litor and Subere with one family worshipping Xiola Umbar. All Values in this clan are initiates of Xiola Umbar and all workers are lay members of the cult.

This clan has the Queen, the Ranking Priestesses and the Ranking Kaarg Son and as such is very powerful in the tribe.

There are 350 trollkin in this clan, of which 105 are food, 210 are workers and 35 are Values. All non-food trollkin of this clan must worship Xiola Umbar and the Values are all Initiates of the cult. This is unusual and devalues the cult in the eyes of all members of the Garn Tribe. These trollkin ensure that the other trollkin are kept well and are used as midwives for the many trollkin births.

## Cults and Status

### Subere

- The most imprtant cult for status
- All members of the Deep Darkness are at least Initiates of Subere
- Chief Priestesses of the tribe are recognised by also being Priestesses of Subere
- Ranking Rune Lords and Priestesses are made Initiates of Subere
- Minor Priests/Rune Lords/Acolytes are not allowed to become Initiates of Subere, but they may become Lay Members
- The Chief of the Value Trollkin is also made an Initiate of Subere if he survives the Kyger Litor Initiation Ritual. No further progression in the cult is allowed
- The Deep Darkness dominates the cult with 4 out of 7 Priestesses belonging to this Clan
- All adult trolls are Lay Members of Subere
- No trollkin except for the Chief Trollkin may join the Subere Cult at any level

### Kyger Litor

- Only females that have given birth to female trolls may become Priestesses
- Only females who have given birth to at least one troll may become Acolytes
- Both males and females may become Kaarg Sons
- All adult trolls must become Initiates otherwise they are exiled from the tribe
- Only exceptional trollkin may become Kyger Litor Initiates. This includes the Chief Value Trollkin and his immediate subordinates. No further progression in the cult is possible.
- All other trollkin are lay members of the cult

### Xiola Umbar

- This is a minor cult since UzGarn gave birth to her children unaided
- It was reintroduced relatively recently by a troll from the Redstone Caverns who married a daughter of the Queen and converted her
- It is only worshipped by descendants of that couple
- All Value Trollkin of the Deep Darkness must become Initiates of the Cult by decree of the Queen
- All trollkin must become Lay Members of the Cult by decree of the Queen
- The cult has a low status because of the trollkin members

### Argan Argar

- This is a cult of esteem amongst the Speaking Clan
- It is not worshipped by the other Clans
- Priests are normally female
- Acolytes may be male
- All trolls in the Speaking Clan are initiates of Argan Argar
- Value Trollkin of any of the Clans may become Initiates of Argan Argar

### Zong

- Mainly worshipped by the Crushing War trolls
- Tribal Shamans very rarely worship Zong
- Master Hunter status is reserved for Kaarg Sons
- Any troll from any clan may become Initiates of the cult
- Value Trollkin from any clan may become Initiates as long as they are hunters
- Worker Trollkin may become Lay Members of Zong

### Zorak Zoran

- He is only worshipped by descendants of Garnak, a female who converted to Zorak Zoran five generations ago
- Worshippers of Zorak Zoran may not become Priestesses of Kyger Litor
- Only females within the tribe mat become Death Lords - males who wish to progress to Death Lord must go into exile
- No Zorak Zoran worshipper may become a Priestess of Subere
- Value Trollkin descended from Garnak must become Initiates of Zorak Zoran, by the Queen's decree
- Worker Trollkin descended from Garnak must become Lay Members of Zorak Zoran, by the Queen's decree

### Mistress Garn

- UzGarn is worshipped by all trolls of the clan who automatically become Initiates at adolesence
- All Values and Workers are Lay Members of UzGarn
- Acolytes of Kyger Litor are automatically Acolytes of UzGarn, Priestesses of Kyger Litor automatically become Priestesses of UzGarn, Priestesses of other cults automatically become Acolytes of UzGarn
- Only initiates of UzGarn may summon named ancestors

### Gadblad/Lodril/Asrelia

- Only worshipped by members of the Fire Clan
- These are distrusted by the other trolls in the tribe
- Value Trollkin may become Initiates of these cults
- Non-Value Trollkin may not join these cults

### Other Cults

- No other deity has organised worship amongst the Garn Tribe
- Some Shamans contact troll spirits shamanically for Spirit Worship
- Individuals are not forbidden to join other cults, but must ask the Queen's permission first, unless they are in exile from the Tribe

## GarnUz Quirks

The tribe is dominated by the Subere Cult.

Subere's and UzGarn's Holy Days are celebrated on Kyger Litor's Holy Days with the High Holy Day on the last day of the year, the day that UzGarn died.

The Subere Cult has two specialist spells:

Summon Father Garn (4 point Divine Spell, 1 Use)

This spell takes 24 hours to cast and must be started and completed within the hours of darkness and must be cast in a completely dark natural cave. It summons Father Garn, the Dehori Spirit who co-founded the GarnUz. If cast by a non-troll, a troll who is not descended from UzGarn or a troll who is not a Priestess of both Kyger Litor and Subere then Father Garn will be intantly hostile and will attack the summoner and will capture her soul.

If he is not hostile, Father Garn will listen to what the summoner requires and will decide whether to help them, attack them or return to the Darkness. In any case, he will not remain past the following sunset.

Command Father Garn (4 point Divine Spell, 1 Use)

This spell may only be cast on Father Garn and he may not resist the spell. It allows one command to be given to Father Garn which must be obeyed. Father Garn may not be commanded to go into a Binding Enchantment, to reduce his Magic Points without good cause, to be bound to a Shaman's Fetch or to attack one of his descendants.

Shamans of the tribe may also contact Father Garn itself in order to obtain the following spell:

Life of Garn (1 point, 1 use divine spell)

If cast on a male descendant of Father Garn the spell causes the next coupling with a female descendant of Father Garn to result in offspring, if possible. Such offspring have a 95% chance of being male, if the offspring are trollkin each has a 95% chance of being male. For obvious reasons, this spell is rarely used as trolls do not value males as highly as females.

UzGarn may be manifested in one of two ways:

- Summon Ancestor by name by one of her descendants. This ritual takes around two weeks to complete and is always successful
- Divine Intervention to Kyger Litor or UzGarn by one of her descendants. This takes 2D6 melee rounds for her to appear if successful
- If the summoner is male, not a Subere Priestess, not a Kyger Litor Priestess or has never gifted her POW then she will listen carefully to what the Summoner wants, will decide whether to carry out the request and will bind the Summoner's Soul to her fetch. If she decides to help the Summoner she will then carry out the task that she was Summoned for. In any case, she will return to Wonderhome before the next sunset.
- UzGarn cannot be summoned through the 10% chance of a random spirit appearing from a Summon Ancestor, although Father Garn and the other Clan Ancestresses can be.

Males of the tribe may refuse to accept the Couvade spell if their wives are of the tribe. This unusual ability is gained because UzGarn was not assisted in her labour by Xiola Umbar.

The tribe may not field a Trollball team against the Indigo Mountain Tribe or Sazdorf Clan, although nobody remembers why.

## GarnUz's reactions to outsiders

- Friendly to the Indigo Mountain Tribe
- Friendly to the neighbouring Sazdorf Tribe
- Neutral to Sartar Kings
- Hate the followers of Torkan Trollsbane
- Despise Telmori
- Respectful to the First Tribe
- Dislike the Lord General of Death and cultists beneath the Throne
- Neutral to the Praxian Tribes
- Hostile to the Lunar Empire
- Neutral to the Holy Country tribes

## Summoning Ancestors

- This takes a number of hours equal to the POW of the ancestor, including the ancestor's fetch, this is known if an Ancestor Lore roll is made.
- The following reaction modifiers apply in addition to any personal modifiers:

1. If an ancestral route is known, no modifiers
2. If an ancestor is called by name but the ancestral route is not known or is incomplete, + 20%
3. If an ancestor is summoned randomly, + 40%
4. If the summoner has given 1 POW or a spell to the ancestor using the Gift POW or Gift Spell spells, -10%
5. If the summoner has given more than 1 POW or more than 1 spell to the ancestor using the Gift POW or Gift Spell spells, -20%
6. If the summoner has previously been attacked or has attacked the ancestor, + 40%
7. If the summoner has no fetish or focus for the ancestor, + 10%

- Ancestors may be summoned who are not part of the known line, this is when descent is through the male line. Here the summoner is descended from the ancestor but this is not recognised.
- An Orate or Fast Talk roll may be needed to convince an ancestor to aid the summoner, in addition to the following gifts:

1. If the ancestor is friendly:

- Ancestor's POW (including fetch) in Magic Points (MPs)
- A Spirit
- 1 POW or a spell using Gift POW or Gift Spell

2. If the ancestor is neutral:

- 1 POW or a spell using Gift POW or Gift Spell plus Ancestor's POW (including fetch) in Magic Points (MPs)
- 1 POW or a spell using Gift POW or Gift Spell now and another on the next Holy Day
- 2 POW, 2 spells or 1 POW and 1 spell using Gift POW or Gift Spell now and another on the next Holy Day

3. If the ancestor is hostile:

- 1 POW or a spell now and another on each Holy Day for the following year

4. If enemy:

- No bribe is possible, the ancestor will either attack or flee back to the Otherworld

## Cult Makeup

### Fire Clan

- Male, Acolyte of Gadblad, Initiate of Kyger Litor, Lodril, Asrelia
- Male, Acolyte of Gadblad, Initiate of Kyger Litor, Lodril, Asrelia

### Speaking Clan

- Female Priestess of Kyger Litor, UzGarn and Subere, Acolyte of Argan Argar
- Male Acolyte of Kyger Litor, Priest of Argan Argar, Initiate of UzGarn and Subere
- Male Acolyte of Argan Argar, Initiate of UzGarn and Kyger Litor
- Female Priestess of Kyger Litor and UzGarn, Acolyte of Argan Argar, Initiate of Subere
- Male Acolyte of Argan Argar, Initiate of UzGarn and Kyger Litor
- All other members of the Speaking Clan are Initiates of Argan Argar, Kyger Litor and UzGarn

### Raging War

- Female Death Lord, Acolyte of Kyger Litor and Uzgarn
- All other members of the Raging War Clan are Initiates of Zorak Zoran, Kyger Litor and UzGarn

### Crushing War

- Female Priestess of Kyger Litor, UzGarn and Subere
- Female Priestess of Kyger Litor, UzGarn and Subere
- Female Priestess of Kyger Litor and UzGarn, Initiate of Subere
- Female Priestess of Kyger Litor and UzGarn, Initiate of Subere
- Male Acolyte of Kyger Litor and UzGarn
- Female Kaarg Son, Master Hunter, Initiate of UzGarn
- Female Kaarg Son, Master Hunter, Initiate of UzGarn
- All members of the Crushing War are Initiates of Kyger Litor and Zong

### Deep Darkness

- Female, Queen, Priestess of Kyger Litor, UzGarn and Subere
- Female, Priestess of Kyger Litor, UzGarn and Subere
- Female, Priestess of Kyger Litor, UzGarn and Subere
- Female, Priestess of Kyger Litor, UzGarn, Subere and Xiola Umbar
- Female Kaarg Son, Initiate of UzGarn and Subere
- Female Kaarg Son, Initiate of UzGarn and Subere
- Female, Priestess of Kyger Litor, UzGarn, Acolyte of Xiola Umbar, Initiate of Subere
- Male Acolyte of Kyger Litor, Initiate of Subere and UzGarn
- Female, Priestess of Kyger Litor, UzGarn, Initiate of Subere
- Female, Priestess of Kyger Litor, UzGarn, Initiate of Subere
- Female Acolyte of Xiola Umbar, Initiate of Kyger Litor, Subere and UzGarn
- Female Kaarg Son, Initiate Subere and UzGarn
- All members of the Deep Darkness are initiates of Subere and Kyger Litor

Status | Fire Clan | Speaking Clan | Raging War | Crushing War | Deep Darkness | Tribe
Initiate | 0 | 12 | 6 | 22 | 23 | 63
Acolyte | 2 | 2 | 0 | 1 | 2 | 7
Priest/Rune Lord | 0 | 2 | 1 | 4 | 6 | 14
Chief Priest/Chief Lord/Queen | 0 | 1 | 0 | 2 | 4 | 7

## GarnUz' Inner Secrets

These are only revealed to Subere Priestesses of the tribe.

- Garnuz was born after Trollkind reached the Hurtplace, he Dark Troll mother contacted and seduced a Dehori spirit - Father Garn, and together they produced a Mistress Race Troll.
- Garnuz summoned her father to give her descendants protection against the coming Light.
- Cragspider stole the secret of summoning Father Garn and used it as part of her HeroQuest to break the Curse of Kin. Since she did not ask for permission, Father Garn refuses to be summoned to create Great Trolls
- The Queens of the GarnUz do not allow any Great Trolls to be born to Mothers of the GarnUz. That is why the tribe currently has no Great Trolls, much to the distress of the Raging War.

## Children - The Next Generation

These are not counted amongst the trolls as they are not yet adults.They are kept in the Primal Darkness of the Nursery and, as such, do not exist until they are adult and must emerge through the Womb of Pain to the surface world.

Clan | Females | Males | Trollkin
Fire Clan | 0 | 0 | 0
Speaking Clan | 6 | 2 | 11
Raging War | 1 | 0 | 6
Crushing War | 8 | 13 | 35
Deep Darkness | 7 | 8 | 22
Total (Tribe) | 22 | 23 | 74

The trollkin figures are for those trollkin born to trolls, not those born to trollkin. These are the embarrasments.

The future looks good for the Tribe as a good number of female children have been born.

## Clan Generation Rules

In order to generate the GarnUz, I set the following rules:

- Line of descent is through the female, male descent is not important
- Each female has 2D6 - 2 confinements
- Before Curse of Kin: 01-49 Female, 50-96 Male, 97-00 Twins, roll again for sex
- After Curse of Kin, before Multiple Births: 01-49 troll 50-00 Trollkin, , determine sex, next confinement is blank due to purification
- After Curse of Kin, after Multiple Births: 01-49 troll 50-00 Trollkin, determine sex, next confinement is blank due to purification (Twins are treated as Value Trollkin)
- Before Curse, Roll 1D6, 1-2 = Die before Adulthood
- Complete 40 generations, each generation approx 40 years, total time = 1600 years
- Trollkin Curse - Generation 10, no Purification this generation
- If a birth is Trollkin, all subsequent births will be trollkin unless Purification occurs
- After the Curse of Kin, Roll 1D6, 1-3 = Die before Adulthood
- One quarter of the trollkin born to a generation are added to the next generation for breeding
- Trollkin are broken down as follows: 10% Value, 30% Food, 60% Worker
- Trollkin belong to the clan or the mother, half of each litter, with any left over belonging to the midwife
- Trollkin live short lives - only the current and previous generation are alive at any one time
- A clan's wealth is determined partially by the number of trollkin it owns
- All births to trollkin are trollkin

I generated the last 40 generations of the clan and worked out the family relationships, including number of trolls, number of trollkin, clan structures and so on. I will not include the breakdown here as it is incredibly tedious. However, it can be useful when determining ancestor summoning.

## Notes

1. This was designed as Derak's tribe as we needed a tribe for Derak to interact with, including a history and political position. However, Stuart did not like it and vetoed the idea. He liked some things but not others. I think he wanted Derak to be independent without any prior ties, even though he had married politically to strengthen ties with other Clans. However, I still think this is not too bad a Troll Clan, so I have kept the main parts.

2. I believe that troll clans descended from a Mistress Race (UzUz) Founder are named after the Founder by adding "Uz" after the Founder's name. So, Clan Garn becomes GarnUz, Clan Sazdorf becomes SazdorfUz and so on. The Founder is also named with "Uz" before the Founder's name, so Mistress Garn becomes UzGarn and Mistress Sazdorf becomes UzSazdorf. Other people may not use this but I quite like it.

3. Trollkin relationships are quite brutal. The trolls do not care about second generation trollkin except as possessions and leave the care of the trollkin to other Value Trollkin. Trollkin culture is a parody of troll culture where the breeding females are the most important thing. However, their idea of importance is that all trollkin females of child bearing age must be continually pregnant and continually producing children.

Where a trollkin female is the mate of a Value, he will mate with her continually. Where the female is the mate of a worker or food trollkin or has no mate, she will be repeatedly raped by the Values and Workers. This only stops when she is known to be pregnant and is moved to the Mothers' Area which is a hidden tunnel full of pregnant and Nursing trollkin. When the trollkin has given birth, she is returned to the Trollkin Area where she is raped again until pregnant. Most trollkin children are nursed by a select number of trollkin who have lost children. This frees up the other Trollkin to become pregnant again. If a trollkin miscarries, she is given a week in isolation before returning to the Trollkin Area for the cycle to begin again.

Trollkin children are raised in Darkness until they are old enough to work and are then placed in the Trollkin Area where they become part of the normal trollkin life. When they reach breeding age, they are either chosen as a mate or given to the rest of the trollkin. Food trollkin are never given as mates and live their short lives being raped and delivering children until they are eaten by the trolls. Miscarried or still-born trollkin automatically become Food for the Values.

Values generally take care of the Trollkin so they are not killed. This is because the trolls need a large number of trollkin to show off their wealth and to serve the tribe. The Values are under a great deal of pressure to ensure that the numbers of trollkin increase rapidly and enthusiastically take to their duties as Fathers.

[End]