This Triton is not particularly powerful, as it was written when the campaign was in a medium-high level, still in progression from Rune Level to Hero Level campaigning. However, I think it is quite powerful enough for most PC HeroQuestors.
Nelat's Guardian
Water Demigod, Guardian of the Baths of Nelat
|
| STR 60 | CON 50 | SIZ 80 | INT 30 | POW 50 | DEX 40 | APP 50 |
| Move 16 |
Fatigue 110 |
DEX SR 1 |
Magic Points 50 |
Hit Points 130 |
|
|
| Weapon | SR | Attack % | Damage | Parry % | AP |
| Trident | 1 | 500% | 3D6 + 9D6 | 300% | 35 |
| Tail Slap | 4 | 300% | 2D6 + 9D6 | | |
| Net | 1 | 400% | Entangle | 400% | 50 |
| Sea Dart | 1 | 300% | 1D10 + 9D3 | | |
| With Seastrength the Damage Bonus is 13D6 | | | | | |
|
| Location | Melee | Missile | AP/HP |
| Head | 19-20 | 20 | 40/44 |
| Left Arm | 16-18 | 18-19 | 40/33 |
| Right Arm | 13-15 | 16-17 | 40/33 |
| Chest | 11-12 | 11-15 | 40/52 |
| Abdomen | 07-10 | 07-10 | 40/44 |
| Tail | 01-06 | 01-06 | 40/44 |
|
Spirit Magic
| Self | INT 30 POW 50 | Bladesharp 10, Demoralise, Disrupt, Mobility 10, Protection 4, Second Sight | 200 MP Available |
| Ally | INT 15 POW 30 | Ironhand 15 | 100 MP Available |
| Magic Spirit 1 | INT 18 POW 30 | Healing 10, Dispel Magic 8, Heal Wound 10, Heal Body 4, Command Undine 3, Restore Health DEX 4 | 100 MP Available |
| Magic Spirit 2 | INT 15 POW 20 | Protection 15 | 20 MP Available |
| Magic Spirit 3 | INT 15 POW 20 | Shimmer 15 | 20 MP Available |
|
Divine Magic
Command Undine 6, Drown 10,Fear 10, Seastrength 5, Fang of Wachaza 3, Heal Wound 10, Magnify Command 4, Submerge 10, Whirlpool 10, Command Shark, Command Octopus, Command Sea Serpent, Float 10, Extension 50
|
Notes
- The Guardian takes half damage from fire
- The Guardian takes double damage from electricity/lightning
- He never allows a Storm Cultist to pass and will always attack if the HeroQuestor attempts to pass
- He may allow a non-storm cultist to pass on payment of a sufficiently large amount
- In combat,the Guardian casts Fang of Wachaza, Seastrength, Protection 15, Bladesharp 10 on trident, and attacks with the trident and parries with his unbreakable net, his damage bonus is then 13D6
- His Ally has Seastrength, Protection 15 and Ironhand 15 cast, its damage bonus is then 20D6
|
Sea Serpent Ally - 60m long |
| STR 100 | CON 80 | SIZ 150 | INT 15 | POW 30 | DEX 7 |
| Move 10 |
Fatigue 180 |
DEX SR 1 |
Magic Points 30 |
Hit Points 115 |
|
|
| Weapon | SR | Attack % | Damage | Parry % | AP |
| Bite | 7 | 200% | 2D6 + 15D6 | | |
| Constrict | 10 | 100% | 15D6 | | |
| With Seastrength the Damage Bonus is 20D6 | | | | | |
|
| Location | Melee | Missile | AP/HP |
| Head | 15-20 | 15-20 | 33/39 |
| Body | 07-14 | 07-14 | 33/46 |
| Tail | 01-06 | 01-06 | 33/39 |
|