What I am trying to do here is to flesh out their mythos and their interactions so that they can be used in a Praxian RuneQuest campaign as something more than figures on a gameboard.
I have taken the cults from Different Worlds 3 and split them into distinct cults. I have also separated out the Special Abilities and moved them to the Sacred Societies where I feel they are better suited. The Sacred Societies are new and I think work really well. I have also given statistics for the Rivals so that they can be awesome encounters in a mystical environment. I have also added something to the sketchy Mythos that originally existed.
Hopefully these articles make sense and have enhanced the original work and built on them to produce something new and useful.
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